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Best known as half of the Smothers Brothers comedy duo. He served as one of the original hosts in the pilot episode of Hot
Dog before being replaced by Jonathan Winters for the resulting series.
Dungeons
& Dragons is a fantasy role-playing game created by Gary Gygax
and Dave Arneson. By
the late 1960s, miniature wargaming had grown as a significant hobby and there
was a demand for rulebooks dedicated to singular historical periods. One of the
earliest sets of these rules was 1967’s Siege of
Bodenburg created by Henry Bodenstedt, which Gygax first encountered
and played the following year at gaming convention Gen Con I. Jeff Perren would develop
his own set of medieval rules inspired by the ones for Siege and shared
them with Gygax. Originally just four-pages long, Gygax edited and expanded
upon them where they were published as “Geneva Medieval Miniatures” in Panzerfaust
magazine. They would be again revised several times over. Wargaming
businessman Don Lowry
founded Guidon Games
and brought Gygax on as an editor. They would publish a further expansion of
the medieval rules as Chainmail
in 1971, which quickly became a tremendous hit for Guidon.
The original Dungeons & Dragons rules.
When Lowry failed to see the potential of D&D,
Gygax struck out in 1973 to found Tactical Studies Rules, Inc.
(TSR) with Don Kaye, and
brought on Brian Blume
as an equal partner for financial backing. After releasing Cavaliers
and Roundheads to generate some income for TSR, they produced 1,000
copies of D&D and sold out of it within 10 months; with a second run
only taking 5-6 months. The basis of the game sees each of the players create a
character to play as determining their background, race (species), class (such as thief or cavalier),
personality alignment (moral and ethical outlook), skills, powers, and
statistics. Together, the players form a team known as a “party” that play
through an adventure, which is usually a single story or quest, or a series of
adventures which comprises a campaign. A Dungeon Master serves as referee
and storyteller, as well as filling the roles of the inhabitants the party
encounters along the way. They can use either one of the premade adventures, known
as “modules”, which include established goals players needed to achieve, maps,
background story and illustrations, or the Dungeon Master could cobble together
a completely original one. Together, the party must solve problems, fight
through foes, gather treasure and acquire knowledge by rolling polyhedral dice
after stating their character’s desired reaction to a scenario. As they
progress, each character earns experience points that allow them to become more
powerful. The Dungeon Master decides the results of the party’s choices
according to their interpretation of the game’s rules. As with its
predecessors, D&D would receive a number of revisions and updates
over the years that expanded and tightened the rules and lore, removed some
copyright-infringing material from the works of J.R.R. Tolkien
and H.P. Lovecraft,
offered new campaigns, and addressed public concerns over their content.
1985 article about the moral panic caused by D&D.
Along with its popularity came a
number of criticisms. D&D was swept up in the growing “Satanic Panic” and “moral panic” of the 1980s
with accusations that the game promoted Satanism, witchcraft, sorcery, suicide,
pornography and murder (other RPGs received the same concerns, but many critics
tended to group them all together under the D&D name; kind of like
all cartoons being unilaterally described as “Saturday morning cartoons”). While
this did lead to a boost in sales—jumping from $2.3 million in 1979 to $8.7
million in 1980—TSR ultimately removed references to various supernatural
creatures in favor of more generic classifications as well as altered some
artwork to remove minor instances of nudity. Hand-in-hand with all that were of
course objections from religious leaders and devout believers. Another
criticism was the lack
of diversity in the game’s characters; with the original selection of
adventurers being depicted as or inferred to being White. When supplements were
added that introduced characters from other cultures, they were found to
contain problematic stereotypes of various ethnic groups, as well as racially-charged
language when it came to describing some of the fictional creatures. Wizards of the Coast, the current
manufacturer of D&D and successor to TSR, have taken
steps to address those concerns in recent years (how effectively, however,
is up for
debate). Additionally, early in the game’s lifespan, players were often
ostracized socially and looked at upon as nerds or geeks; losers playing pretend
in their parents’ basements. That perception has
lessened as more and more people have discovered and gotten into the game
around the world.
Promotional poster advertising the series.
A power struggled within TSR
management resulted in the company being restructured into four divisions, with
Gygax heading up TSR
Entertainment, later Dungeons & Dragons Entertainment Corp., in order
to develop media projects related to the game to capitalize its growing
popularity in the 80s. Marvel Productions
acquired the rights from TSR to produce a
cartoon based on the game with CBS interested
in airing it, but some things needed to be hammered out first.
Namely: how does one take a game centered around players essentially weaving
their own adventure story together (mostly verbally) and turn it into an
interesting action show? Initially, the concept was to have the characters
playing the game—with their adventure being show on screen as an elaborate
fantasy sequence—and then breaking off at the end of each episode to return to
their respective homes. CBS executives Ted Field II and Judy Price realized
that the audience wouldn’t care about any of that because they knew the
characters weren’t in any real jeopardy.
Entering the roller coaster tunnel portal.
After several failed attempts by
other writers to conceptualize the show, Dennis Marks, who created the
series alongside Kevin Paul
Coates, reached out to Mark Evanier
to write the pilot episode and series bible to help Marvel sell the series to
CBS. Evanier, who was busy on other projects at the time, initially refused.
With additional prodding from Marvel co-founder Lee Gunther and Price, Evanier
relented and hammered both out in a couple of days. What Evanier did was
simplify everything the other writers had contributed, reduce the number of
characters to a manageable amount, and focus on their traits and relationships
to each other.
The Dungeon Master.
Dungeons & Dragons
centered on a group of kids who ended up transported to the world of D&D
when they went for a ride on a roller coaster. There they encountered Dungeon
Master (Sidney Miller), who served as their mentor and provided important
advice and help in a cryptic manner that often wouldn’t make sense until the
appropriate time. He helped guide them towards possible paths back home, which
often led them to face countless perils and coming to the aid of others in need
along the way. He also supplied the party of kids with magical weapons that fit
the various roles they had assumed upon entering the world.
The party: Hank, Presto, Eric, Sheila, Bobby, Uni and Diana.
Leading the party was 15-year-old
Hank (Willie Aames), a Ranger with a bow that fired arrows of energy that could
do a variety of functions (such as ensnare enemies in an energy cage). He was
brave and noble, and kept his head during dangerous situations. 15-year-old
Eric (Don Most) was a Cavalier with a shield that projected a force field. He
was a rich spoiled brat and a big-mouthed coward that often masked his heroic
side buried deep inside. 14-year-old Diana (Tonia Gayle Smith) was an Acrobat
with a javelin quarterstaff that can change to any height she needs and be
easily repaired if broken. She was the support center of the party, often providing
inspiration or guidance to the others in stressful times. 14-year-old Presto
(Adam Rich) was a Wizard whose hat provided his magical powers. Though always
well-meaning, his spells tended to frequently fail or create undesired effects.
13-year-old Sheila (Katie Leigh) was a Thief whose cloak could make her
invisible when she donned its hood. Her greatest fear was being left alone in
the realm, but never hesitated to put herself into peril for the benefit of the
party. 8-year-old Bobby (Teddy Field III) was Sheila’s younger brother and a
Barbarian equipped with an earthquake-causing cudgel. Though brave and
selfless, his impulsiveness often put the party in danger. They were joined by
Uni (Frank Welker), a baby unicorn Bobby adopted who was highly intelligent and
could teleport once a day.
Venger on Night-Mare.
Along with an assortment of
monsters, wizards, dragons, and other fantastical beings inspired directly from
the game’s source books, the primary foe the party had to content with was
Venger (Peter Cullen). The Dungeon Master’s corrupted son, he was an evil
wizard who sought to claim the party’s magical weapons to bolster his own power
and conquer the realm. He was aided by Shadow Demon (Bob Holt), who served as
Venger’s personal spy and informed him about the quests the party embarked onand Night-Mare, his trusty black steed.
Tiamat (Welker) was a five-headed dragon with different kinds of breath: her
white head breathed ice; her green head breathed toxic gas; her red head
breathed fire; her blue head breathed lightning; and her black head breathed
acid. She was the sole creature Venger feared in the realm, and was taken directly from a D&D supplement in 1975. Venger also had an
equally-corrupt sister, Kareena (Diane
Pershing), who had battled him for power and ended up imprisoned by him.
When it came to casting, Saroyan immediately thought of some lesser-known-yet-recognizable
actors in Aames, a friend of his, and Most, who to him seemed to be the only
one that grasped acting for animation during his time on The
Fonz and the Happy Days Gang. When Aames was cast in the soap opera The Edge of Night
that filmed across the country, Saroyan was determined to keep him by any means
and recorded all of his dialogue over the phone. Aames also recommended Rich,
leading to his being cast. Wanting to create a sense of reality surrounding the
characters, it was determined an actual kid should play young Bobby, rather
than the typical practice of an adult woman doing so. Field III was the son of
executive Field II and answered a general casting call with other kids. Field
II recused himself from the casting session once he learned his son was
auditioning, and Field III ended up being selected from anonymous audition
tapes. His father did have to intervene, however, when the younger Field
wouldn’t take his early recording sessions seriously sine he was, by all
accounts, a kid. Miller just embodied the role of Dungeon Master when he came
in to read for him, and helped the production turn the character into a more
benign Yoda-like one than
he may have otherwise been. Cullen, another friend of Saroyan, was recorded
separately from the other cast to minimize the need for retakes in case someone
else screwed up as the voice was very taxing on his throat. Smith was nominated for Outstanding
Young Actress in an Animation Voice-over at the 7th annual Youth
in Film Awards (now the Young Artist
Awards).
Sheila and Uni meet Kareena.
While rumors persisted that the show was cancelled due to the concerns
over hidden messages and satanic imagery that the actual game was subjected to,
or even the level of violence that prompted the National Coalition on Television
Violence to demand a
warning accompany each broadcast, it was cancelled simply because the
ratings had been in a steady decline after holding its timeslot for two years.
In a unique move, CBS had asked the production to produce
a script that would serve as either a satisfying conclusion to the series,
or allow it to journey into a new direction in case they ultimately decided to
renew it for another season. As we all know by now, that renewal never came and
the script, “Requiem” by Reaves, was never produced. Reaves would eventually
publish the script for “Requiem” on his website, inspiring a lot of fan mail
thanking him for bringing them long-awaited closure for the series. The script
was later turned into an audio drama
with only Leigh returning to reprise her role and assume that of Bobby (ironically
negating the producers’ original intentions with his casting). Daniel Roebuck took over as
Eric, Wally Wingert as Hank,
Dungeon Master, Uni and a Hydra, Laura
Leigh as Diana, Buster
Roebuck as Presto, and Neil
Kaplan as Venger, Bronze Dragon and the narrator.
Contender Entertainment Group
released the complete series across four DVDs in 2004 in the United Kingdom.
They were loaded with special features including the series bible, scripts,
character model sheets, promo artwork, a featurette on the title sequence, the
script for “Requiem” with an interview with Reaves and a featurette bout it,
and fan commentaries on two episodes. They had connecting covers featuring
artwork by Eamon O’Donoghue. In Region
1, BCI Eclipse
released The
Complete Animated Series in a similarly loaded package, with the
addition of the “Requiem” radio play and a handbook to play a campaign with the
series’ characters. The BCI release, however, featured some replacement music
due to rights issues. In 2009, Mill
Creek Entertainment released a collection of 9 episodes to DVD called Dungeons
& Dragons: The Animated Series – Beginnings, and re-released
it in 2015 as part of their Retro TV Toons label. They also re-released the
complete series without any special features, however with the original
music restored. The complete series was streamed on Twitch on July 9, 2021 as part of the Saturday Morning D&D
Secret Lair as part of the promotion for the Magic: The Gathering
cards. As of this writing, the series has its own streaming channel on Plex.
A full version of the series’ theme was released on Douglas’ album The
Johnny Douglas Strings from Dulcima
Records in 1991.
The Dungeons & Dragons
animated series continues to remain popular with its fans; especially in Brazil.
At the height of 80s nostalgia, car manufacturer Renault released a live-action commercial in
2019 inspired by the show in Brazil for their Kwid Outsider. The
characters appeared again in live-action cameos in
the 2023 film Dungeons
& Dragons: Honor Among Thieves, the 4th
film based on the franchise.
EPISODE
GUIDE: Season 1: “The Night of
No Tomorrow” (9/17/83) – Presto becomes Merlin’s apprentice and attempts to use
a spell to send the party home, but unleashes dragons on a village instead. “The Eye of the
Beholder” (9/24/83) – The party are sent against the deadly Beholder with the
cowardly Sir John, but John is blackmailed by Venger into betraying them. “The Hall of
Bones” (10/1/83) – When their weapons fail, the party must go to The Hall of
Bones in order to recharge their magic. “Valley of the
Unicorns” (10/8/83) – Kelek wants to steal the powers of the Unicorns and
kidnaps Uni for his horn. “In Search of
the Dungeon Master” (10/15/83) – The party must rescue Dungeon Master from
Warduke. “Beauty and the
Bogbeast” (10/22/83) – A transformed Eric must lead the enslaved Bogbeasts to
freedom. “Prison Without
Walls” (10/29/83) – Venger imprisons a gnome sorcerer in a prison with no
apparent escape that the party must free in order to save a village. “Servant of
Evil” (11/5/83) – Bobby must rescue the others from Venger’s dungeon by
befriending a person forced into becoming its guard. “Quest of the
Skeleton Warrior” (11/12/83) – An undead knight seeks the party’s help to
retrieve an ancient artifact. “The Garden of
Zinn” (11/19/83) – Bobby is poisoned and the only cure lies in Queen Zinn’s
Garden, which she’ll only give if Eric marries her. “The Box”
(11/26/83) – A sorceress possesses a chest that could send the party home, but
Venger wants to stop that from happening. “The Lost
Children” (12/3/83) – The party meet another group of trapped kids whose father
possesses a ship that could take them home. “P-R-E-S-T-O
Spells Disaster” (10/10/83) – It’s up to the bumbling Presto to save the others
from a giant’s castle. Season 2: “The Girl Who
Dreamed Tomorrow” (9/8/84) – The party meet Terri who has a necklace that can
predict the future and leads them to a portal home at the end of a deadly maze. “The Treasure
of Tardos” (9/15/84) – The Demodragon can destroy the realm unless the party
gets the Dragon Bane from Tardos Keep. “City at the
Edge of Midnight” (9/22/84) – Kids are taken into the realm to the City at the
Edge of Midnight, and Bobby is amongst them. “The Traitor”
(9/29/84) – Hank is seen planning to attack teddy bear-like creatures the party
befriended with the enemy, making the others suspect he’s a traitor. “Day of the
Dungeon Master” (10/6/84) – Dungeon Master takes a day off and leaves Eric to
fill his role while the party seek out a magical book that could send them
home. “The Last
Illusion” (10/13/84) – Illusionist Varla is forced to terrorize a village and
the party must save her in order to save them. “The Dragon’s
Graveyard” (10/20/84) – The party contemplate killing Venger and seek out
Tiamat to help. “Child of the
Stargazer” (10/27/84) – The party meet a boy believed to be part of a prophecy
to overthrow a sorceress and try to help him fulfill his role. Season 3: “The Dungeon at
the Heart of Dawn” (9/14/85) – Eric accidentally frees the Nameless One, and
the party races to recharge the energy spring in the Dungeon at the Heart of
Dawn. “Odyssey of the Twelfth Talisman” (9/21/85) –
The party befriends Lorne and seek the Stone of Astra, but the wizard Korlok follows
them to claim it for himself. “Citadel of
Shadow” (9/28/85) – Sheila tries to prove herself as a thief and befriends
Karena, which puts the party in the middle of a family feud. “The Time Lost”
(10/12/85) – Venger plans to use a WWII German pilot to alter the outcome of
the war and prevent the party from entering the realm. “Cave of the Fairie Dragons” (11/9/85) – The party
help dragon Amber rescue the queen dragon from the greedy King Varen. “The Winds of
Darkness” (12/7/85) – The Darkling kidnaps Hank and in order to save him and
the realm the party must convince Martha to help them. “Requiem” (N/A)
– The party is finally able to return home—if they so choose.
For the history of the Care Bears, check out the post here.
Since their
debut in 1982, Care Bears was basically
a license for American Greetings
to print money. Their greeting
cards and plush dolls
from partner Kenner
rolled out alongside an aggressive merchandising campaign that saw the name and
characters slapped on just about everything imaginable, and they all
sold well. Their efforts to expand to other media were also well-met, with two
highly-rated animated specials and a successful
theatrical film. They decided to keep things going by continuing on from
the film into an animated series.
Share Bear peeping down at Earth for a caring problem.
Care
Bears followed the adventures of the titular group of bears as they dealt
with caring problems around the world. They resided up in the clouds in the Kingdom of Caring;
specifically, the town of Care-A-Lot (a play on Camelot) in and around Care-A-Lot Castle.
They peered down at the Earth below through a star-shaped telescope with a
heart-shaped lens that always seemed to manage to land on a kid or kids in some
kind of trouble. The bears would then descend in their cloud cars or cloud hot
air balloon to meet the kids and try to help them find a solution to their
problems. Occasionally, the Care Bear Cousins
would join them from their home in the Forest of Feelings.
Their special skill was their Care Bear Stare,
which allowed them to project beams of caring from their Belly Badges that
could perform various tasks or create a variety of objects. The Stare was often
more powerful when the bears all worked together.
Care Bears "rolling" on up in their cloud whip to help bring the caring.
The bears
consisted the original 10 made for the franchise: de facto leader Tenderheart
Bear (Billie Mae Richards), who organized their efforts to spread love and
caring, kept Care-A-Lot in shape, and initiated new members into the family by
giving them their Belly Badges; Birthday Bear (Jayne Eastwood), who loved
birthdays and parties and was always ready to celebrate either; Wish Bear
(Janet-Laine Green), who had fun granting wishes or working hard to make them
come true; Friend Bear (Eva Almos), a social butterfly who knows how to make
friends and be a good one; Love-A-Lot Bear (Linda Sorenson), who loved
everything and everyone and worked the word “love” into most of her sentences;
Cheer Bear (Melany Brown), who was very happy and perky, living up to her name;
Good Luck Bear (Dan Hennessey, who also served as a voice director), whose
positive outlook tended to help him manifest an endless supply of good luck; Funshine
Bear (Patrice Black), who could always see the sunny side of life when not
indulging in pranking others; Grumpy Bear (Bob Dermer), whose constantly sour
disposition often proves helpful in dealing with kids of a similar personality;
and Bedtime Bear (Theresa Sears), who, as you might expect, was constantly
sleepy and was in charge of the sleep of others. Additionally, there was Champ
Bear (Sears), who was great at sports and loved sharing their social and
physical benefits with others; Share Bear (Black), who was selfless to a fault;
and the tight-lipped Secret
Bear, who tended to communicate via pantomime.
Care Bears and Cousins working together.
The Care
Bear Cousins were comprised of Brave Heart Lion (Hennessey), their loud and
overbearing leader who wasn’t afraid to recklessly dive headfirst into a
situation; Bright
Heart Raccoon (Jim Henshaw),
the intelligent inventor who relied on logic and reasoning to solve problems; Cozy Heart Penguin
(Pauline Rennie), who loved
making others feel better as much as swimming in chilly waters; Gentle Heart Lamb
(Luba Goy), the shiest and
most soft-spoken of the Cousins that could be hesitant to charge into
situations; Lotsa
Heart Elephant (Goy), the strongest being in the Forest although not always
the most athletic; Loyal Heart Dog (Hennessey), an exceptionally-loyal friend
who could relax anywhere just as easily as enter a fracas; Playful Heart
Monkey (Marla Lukofsky),
a practical joker; Proud
Heart Cat (Louise Vallance),
a perfectionist obsessed with order and cleanliness that tended to end
sentences with some kind of cat sound; Swift Heart Rabbit (Almos), the fastest
Cousin whose overconfidence often lead to trouble; and Treat Heart Pig
(Rennie), who always loved a good time—especially if it involved snacks.
Prfoessor Coldheart, Auntie Freeze and Frostbite.
For the
most part, the Care Bear Family dealt with common issues: bullies,
self-confidence, cheaters, bad feelings, etc. However, there were a few
legitimate villains that the bears had to contend with, helping to spread
negativity to the world—especially among children. Returning from the earlier
television specials was Professor
Coldheart (Len Carlson),
a blue-skinned man with icy features and powers that hated anything warm and
caring, and his bumbling sidekick, Frostbite (Dermer). New for the series was Auntie Freeze (Joyce Gordon), Frostbite’s aunt
who loved causing misery and fear in others; Strato Nefarious
(Carlson), a violinist from space whose home didn’t have enough light to see
his sheet music necessitating his stealing stars from the sky; and the Cloud
Worm (Hennessey), a giant worm-like creature who ate clouds—like the ones that
comprised Care-A-Lot.
Model sheet for Professor Coldheart.
Care
Bears debuted in syndication on September 14, 1985. For the series,
American Greetings went with DiC Entertainment;
one of their considerations for producing the theatrical film before that job
went to Nelvana. Nelvana, instead, was retained to work on the film’s sequel. 11
episodes were made, each containing 2 story segments that could be broken up
into individual presentations or moved around (at least one CITV
broadcast in the 80s shows an exchange of segments between the last two
episodes). Most of the film’s cast reprised their respective roles. The series
was written by Eleanor Burian
Mohr, Randal Case, Howard R. Cohen, Matt Geller, Jack Hanrahan, Don Hart, Shelley Karol, Francis Moss, Jack Olesker and Bruce Reisman, with Sandy Fries and Olesker serving
as story editors. Doug McCarthy,
Rachel Brenner, Judie Martin and Richard Moore handled the
character designs. Bob Chimbel
and Merry Loomis composed
the theme, with the other music and sound effects selected by Fizz Sound Creation Co. Ltd.Marc Simon
and Kelly
Simon were music consultants. Following the conclusion of the series,
American Greetings returned to Nelvana for a follow-up called The Care Bears
Family that aired on network television. Despite its short run, the series had two intro sequences: the
first three episodes featured a string of continuous scenes under the theme,
while the remainder had a more traditional intro
featuring original animation that kept more in line with the song’s lyrics.
“Camp / The Birthday” (9/14/85) – The Care Bears help two
boys with opposite personalities get along at summer camp. / Upset because his parents
seemed to forget his birthday with the arrival of his new sister, Matthew
trashes his house with encouragement from his friend.
“Braces / Split Decision” (9/21/85) – The Care Bears try to
help Joey feel better about his new braces. / The Care Bears and his friend
Mary help Carl up his soccer game to get bullies of his case.
“The Lucky Charm / Soap Box Derby” (9/28/85) – The Care Bear
family helps Mildred get over her streak of bad luck while Proud Heart tries to
keep Playful Heart out of her garden. / The Care Bears help two girls
participate in a soap box race against two cheating boys.
“The Last Laugh / The Show Must Go On” (10/5/85) – Trying to
make Grumpy happy causes Cheer to lose her cheerfulness. / The Care Bear
Cousins try to get Patty’s father out of work so he can watch her in the school
play.
“The Forest of Misfortune / Magic Mirror” (10/12/85) –
Professor Coldheart and Frostbite plan to freeze the Forest of Feelings. /
Professor Coldheart invents a magic mirror that turns anything that appears
into it into its mirror opposite.
“Daydreams / Runaway” (10/19/85) – The Care Bear Cousins try
to help Melanie reign in her daydreams while Professor Coldheart unleashes his
latest plan. / Cara runs away from home jut as Professor Coldheart is snatching
up runaways.
“Mayor for a Day / The Night the Stars Went Out” (10/26/85)
– Professor Coldheart rigs an election so that he can become mayor of
Abbottsville—and then, the world. / Wish Bear tries to make a wish on the stars
when they’re taken by a cloud.
“The Magic Shop / Concrete Rain” (11/2/85) – Two kids take a
device from Professor Coldheart’s magic shop that makes everyone they shoot
mean. / Professor Coldheart’s plan to cover the world in concrete sounds
appealing to skater Susie.
“Dry Spell / Drab City” (11/9/85) – Rescuing two kids who
fall into a cave leads the Care Bear Family to discover a cure for the city’s
drought problem. / The Care Bear Family must restore the color to a city.
“Wedding Bells / The Old Man and the Lighthouse” (11/16/85)
– Prfoessor Coldheart plans to marry Auntie Freeze in Care-A-Lot as a ploy to
destroy it. / The Care Bear Family try to convince a couple of kids that a man
that lives in the lighthouse isn’t as odd as they think.
“The Cloud Worm / The Girl Who Called Wolf” (11/23/85) – The
Care Bears must save Care-A-Lot from a cloud-eating worm. / Jill’s habit of
lying gets her friends in trouble when they explore a spooky house for treasure
she claimed was there.