The 1980s saw a veritable boom in television animation. FCC
regulations became more relaxed under the Reagan
administration, meaning studios could partner up with toy manufacturers once
again to produce shows based on their products; a practice halted in the ‘60s
thanks to children advocacy groups. The syndication market, where studios could
sell directly to independent stations and sidestep the networks, became very
attractive because without the same FCC guidelines and network standards and
practices, they were able to exert more creative freedom in their productions.
Anime became appealing as they could be imported from Japan, edited to American
television standards, dubbed and aired at a fraction of the cost of producing
an all-new show (even though the short runs of some anime resulted in new
episodes having to be commissioned from the Japanese studio). The rise in home
video also opened up a new avenue for distribution deals and new profits from
selling episodes of favorite programs to viewers.
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Marvel Productions replaced DePatie-Freleng on the airwaves. |
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Here comes Disney! |
And, of course, one of the two big dogs entered the fray: Disney. Disney would produce television
animation in both syndication and on the networks. With their massive financial
capabilities, they were able to make shows that looked near theatrical quality.
At the very least leagues better than anything the others were putting out as
the exchange rate of the Japanese yen forced them to find alternative, cheaper
countries to outsource their animation work to such as the Philippines. Warner Bros. would also resurrect their
animation division, but their first television offering wouldn’t hit until
1990.
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The rise in VCR technology meant TV could be viewed at any time anywhere. |
ABC, CBS
and NBC weren’t having all that easy a time
either. Syndication meant that advertisers were now being pulled in two
directions and the networks weren’t making as much money on their programming.
Not to mention that cable and satellite television were beginning to rise in
popularity, offering audiences even more channels with many catered to a
particular market. And, towards the end of the decade, a brand-new network—FOX—would launch and give them all a run for
their money; being unafraid to take bigger risks with their programming that the
entrenched networks wouldn’t. All of those viewing alternatives, plus home
video sales, meant that children could now watch cartoons in more places at
more times. Saturday morning was slowly becoming a less viable proposition.
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Muppet Babies ushered in the new trend of babyfication. |
The studios took advantage of every trick they could. The unparalleled
success of Filmation’s He-Man and the
Masters of the Universe, based on the Mattel toyline, not only made syndication
seem attractive to the other studios, but the partnership between toy companies
and animation as well. Licenses for other Mattel properties, as well as Hasbro,
Tyco and others were
snatched up and turned into programs. Further driving studios towards
syndication was the success of DiC’s Inspector
Gadget. While the networks largely shied away from the toy-based
cartoons, they eagerly embraced ones based on the growing video game market.
The surprising box office of Nelvana’s The Care Bears Movie
inspired other studios to look into doing theatrical films for their
franchises. Celebrities continued to be a draw for the studios looking to
attract their fans, resulting in the likes of Gary Coleman, Mr. T, Martin Short and John Candy getting their own
cartoons. As the 80s marked the rise of the Hollywood summer blockbuster,
movies also quickly became fodder for animated shows. One movie in particular, The Muppets Take
Manhattan, inspired a whole new trend: babyfication, the process
of taking a previously established character and de-aging them.
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Lou Scheimer's goodbye letter to Filmation employees that would run as a full-page ad in Hollywood Reporter and Variety. |
But, with every boom there must come a bust. And bust the animation
industry did. The syndication market quickly became saturated with more product
than the stations had available air time. Most of that product was
action-adventure programs that did little to distinguish themselves from each
other, driving audiences towards more comedic and cutesy fare simply because it
was different. Reruns of The Smurfs were outperforming anything new!
Toy companies began to learn that a hit show doesn’t necessarily equal toy
sales, and since toys were their business, they gradually began to pull out of
showbusiness. The Care Bears Movie’s success turned out to be a fluke
more than the indication of a trend as subsequent programs-to-movies fared
poorly. The biggest casualty of all was that Filmation was sold to new owners
who promptly shut the studio down in early 1989.
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Rubik, the Amazing Cube was definitely one of the more questionable ones... |
The 1980s were a turbulent time for animation, full of highs and lows.
While you can argue that the animation itself wasn’t always great, there was no
denying that the studios made full use of their newfound creative freedom to
churn out some inspired, weird (and sometimes questionable) programs.
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