Remember that one day when you could wake up without an alarm? When you would get your favorite bowl of cereal and sit between the hours of 8 and 12? This is a blog dedicated to the greatest time of our childhood: Saturday mornings. The television programs you watched, the memories attached to them, and maybe introducing you to something you didn't realize existed. Updated every weekend.
Four months after the
release of Dragon’s
Lairin 1983, former Disney animator Don Bluth revealed his second videogame creation: Space Ace.
The game was developed by Don Bluth Studios, Cinematronics and Advanced Microcomputer Systems (later RDI Video Systems) and was similar to Dragon’s Lair. It allowed a
player to play through an adventure story with feature film-quality animation.
At certain points, the player would have to move the joystick in a certain
direction or press a particular button at the right moment in order to continue
advancing through the story. A few upgrades were made from the Dragon’s
Lair game with the addition of difficulty settings, multiple choices
and paths for player actions, and the ability to shift between the handsome
hero and his smaller, younger self.
Promotional poster for the game.
Space
Ace followed the adventures of dashing hero Ace (Jeff Etter) as he endeavored to stop the sinister Borf (Bluth) from
conquering the Earth. He planned to do so by using an “Infanto Ray” to turn
everyone into helpless infants. Ace was hit by the beam and changed into his
younger self, Dexter (Will
Finn), and his sidekick, Kimberly (Lorna Cook), was taken captive by Borf. Using a specialized wrist gadget to
“ENERGIZE,” Dexter was able to turn back into Ace for a period of time and take
the fight to his enemies. Like with Dragon’s Lair, the
production costs were kept low by foregoing professional actors in favor of
members of Bluth’s studio voicing the characters. The only exception was Michael Rye, who was hired to handle the game’s narration as he had done with
the previous game.
Space
Ace was adapted into cartoon form by Ruby-Spears Productions for the second season of their video game-based umbrella
program Saturday
Supercadeon CBS.Ruby-Spears already had an
association with Bluth as they also produced a Dragon’s
Lair cartoon that
aired at the same time on rival network ABC. Some
liberties were taken with the source material. Ace (Jim Piper) and Kimberly
(Nancy Cartwright) were members of Space Command working under Space Marshall
Vaughn (Peter Renaday). They continually fought against the evil alien
commander Borf (Arthur Burghardt) and his plans to try and conquer the Earth.
Unfortunately, being hit by the Infanto Ray caused Ace to constantly revert
into Dexter (Sparky Marcus) at inopportune times. Ace and Kimberly attempted to
keep Ace’s “wimping out” a secret by claiming Dexter as Kimberly’s little
brother until the effects wore off. Borf’s primary minions included the
cat-like Groots, amongst a variety of humanoid agents.
Promotional flier for the Space Ace cartoon.
Space Ace debuted
as part of Supercade on September 8, 1984, with William Woodson providing the opening narration for the segments. Plots
generally centered around Borf’s latest plans to conquer Earth and destroy
Space Command, and typically involved the Infanto Ray modified for some
specific purpose. As with the Dragon’s Lair series, the
character designs were made to closely resemble their game counterparts, but
lacked Bluth’s distinctive styling and the fluidity found in the game. Also,
Kimberly was less of a damsel in distress and more on equal footing with Ace
during their adventures; more so whenever his transformation hit.
Ace and Kimberly in the show.
Although Space Ace ran its course with the cancellation of
the Supercade, it would soon make a return in rerun form
after Turner Entertainment purchased the Hanna-Barbera library, which by then also included the Ruby-Spears library
as both studios were under the same ownership. Space Ace was
shown on Cartoon
Network late nights in the 1990s and as
filler between shows on its sister station, Boomerang.
Borf overseeing repairs to the Infanto Ray.
As for the game, despite an
impressive marketing campaign headed by Bluth that was usually reserved for
film promotion (press books, press kits and theatrical
posters), it didn’t perform as well as Lair did
when it hit arcades. It had a few things going against it: firstly, that
initially the game was offered as a new cabinet before later being offered as a
conversion kit for existing Lair cabinets; secondly, the
increased difficulty level was cited as a problem; and thirdly it was released
during the 1983-84
videogame crash when consumers weren’t
as interested in games. Also, owners and players were more eagerly anticipating
a sequel to Lair, rather than a similar game.
Regardless, Ace ended up ported to various home consoles like Lair with varying degrees of success.
In the early 2000s, Ace again followed Lair and
was adapted into comic form in two series by CrossGen Entertainment and Arcana Studios.
EPISODE GUIDE:
“Cute Groots” (9/8/84) – Borf modifies the Infanto Ray to
turn his Groots into cute kittens, which the then tricks Ace and Kimberly into
letting into the moon colony.
“Cosmic Camp Catastrophe” (9/15/84) – Vaughn assigns Ace
and Kimberly to accompany his nephew’s class on a camping trip that gets
interrupted by Borf.
“Dangerous Decoy” (9/22/84) – Borf sets his sights on the
young winner of a science fair for her video dematerializer device.
“Moon Missile Madness” (9/29/84) – Ace and Kimberly
infiltrate a space cycle gang in order to prevent them from stealing a missile
a missile for Borf.
“Perilous Partners” (10/6/84) – Commander Parch steals
Earth’s water in order to power his weaponry and conquer the universe, which
Borf can’t allow to happen.
“Frozen in Fear” (10/13/84) – Dexter accidentally flies too
close to warm meteors, thawing out a frozen prehistoric creature just as Borf
plans to use various creatures to attack Earth.
“Age Ray Riot” (10/20/84) – When Borf is hit by the Infanto
Ray, a race is on between him and Space Ace to acquire another ray that can reverse
the effects.
“Wanted: Dexter!” (10/27/84) – Space Ace and Kimberly are
sent after an outlaw that resembles Dexter.
“Phantom Shuttle” (11/3/84) – Space Ace is lured to a
phantom space ship so that Dregulon can use his lifeforce to power his
universe-conquering monster.
“Spoiled Sports” (11/10/84) – Borf decides to conquer Space
Command while its crew are competing in intergalactic games.
“Calamity
Kimmie” (11/17/84) – NO SYNOPSIS AVAILABLE.
“Three-Ring
Rampage” (11/24/84) – NO SYNOPSIS AVAILABLE.
“Infanto
Fury” (12/1/84) – NO SYNOPSIS AVAILABLE. Originally posted in 2017. Updated in 2020.
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