SCOOBY-DOO, WHERE ARE YOU!
(CBS, September 13, 1969-October 31, 1970
ABC, September 9-November 4, 1978)
ABC, September 9-November 4, 1978)
Hanna-Barbera Productions
MAIN CAST:
Don Messick – Scooby-Doo, various
Casey Kasem – Norville “Shaggy” Rogers, various
Frank Welker – Fred Jones, various
Indira Stefanianna Christopherson (season 1) & Heather North –
Daphne Blake
Nicole Jaffe & Pat Stevens (season 3) – Velma Dinkley
For background information on Scooby-Doo, check out the post here.
The first incarnation
of the Scooby-Doo franchise set the blueprint for everything that followed.
Those meddling kids. |
The gang, originally known as the Scooby-Doo
Detective Agency before eventually becoming Mystery Incorporated, would somehow
end up in a location being terrorized by some kind of mysterious supernatural
entity. They would endeavor to investigate and solve the mystery of the
creature by looking for clues. Scooby (Don Messick) and Shaggy (Casey Kasem)
would typically play it safe head off in search of food or to have fun, encountering
the entity by chance and leading to one of several elaborate chase sequences. Velma
(Nicole Jaffe) would uncover enough clues to deduce the true identity of the
culprit, and after catching them in a Rube Goldberg-like trap (that tended to
backfire), Fred (Frank Welker) would unmask them; revealing them to be someone
they met during the investigation trying to scare people away from their
illegal activities. As they were carted away by the police, each villain would
utter the same closing remarks: “And I would have gotten away with it too, if
it hadn’t been for you meddling kids!”
The Mystery Machine chugs towards the next mystery. |
The original voice
cast included veteran actor Don Messick as the cowardly Scooby-Doo, using a
similar vocal performance from his time as Astro from The Jetsons.
Messick would perform the role until 1994 when he lost the ability to do so.
Radio DJ Casey Kasem was cast as Scooby’s owner, the equally cowardly Shaggy,
who also shared an extreme love of food with his dog. Despite originally wanting
to be Fred, Kasem was selected as Shaggy after three auditions and would play
him until 1995 when he, a strict vegetarian, disputed voicing a Burger King commercial. He
returned to the role in 2002 after Shaggy was made a vegetarian and finally
retired from it for good in 2009. Shaggy’s trademark became the exclamation
“ZOINKS!”
Shaggy, Velma, Daphne, Fred and Scooby look for clues. |
Frank Welker was discovered by an executive while
doing a dog and cat routine for his comedy show. Welker was invited to audition
for the show in what would end up being his first voice role in a long and
prolific career spanning television and movies. Originally desiring the role of
Shaggy, Welker ended up as Fred and also provided many of the monster and
supporting character voices. To date, he is also the only remaining original
cast member through all animated incarnations of the show as of this writing (except
for A Pup Named Scooby-Doo when
the character was depicted as younger). Rounding out the cast was Nicole
Jaffe as the brainy Velma, who would often exclaim “Jinkies!” in surprise or
discovery, and musician Indira Stefanianna Christopherson as the lovely and
trouble-prone Daphne, who usually ended up captured and in need of rescuing.
Promotional artwork. |
Scooby-Doo, Where Are
You! debuted on CBS on September 13, 1969.
The show quickly became a hit, leading to Hanna-Barbera, as well
as some of their competition, to begin production on a slew of clones that
followed the same basic formula to try and duplicate that success. It also
became one of the first Saturday morning cartoons to feature a laugh-track
(which would become a Hanna-Barbera trademark). The laugh-track was later
removed in 1980s syndication but restored during 1990s reruns. The theme was written by David
Mook and Ben Raleigh and performed by Larry
Marks and Paul Costello. Ted Nichols composed the rest of the series’ music.
Scooby-Doo was
renewed for a second season of eight episodes with some revisions. The “chase
sequences” were set to bubblegum pop songs produced by LaLa Productions,
written by Danny
Janssen and Austin
Roberts, and recorded by Roberts. Roberts also
re-recorded the opening theme. Christopherson married during this time and
retired from voice acting. Jaffe encouraged her roommate, Heather North, to audition for the part. North ended up taking over as
Daphne in all incarnations of the show (except Pup) until 1997.
The third season was actually split between two shows
on a new network. CBS had allowed their option for the franchise to lapse since
its sole supporter, Fred
Silverman, had moved over to ABC. He snatched
it up and ordered production on a new series. In 1978, ABC was running a block
of programming called Scooby’s All-Stars which
featured Laff-A-Lympics, Captain Caveman and the Teen Angels, and The
Scooby-Doo Show. Attempting a revival of the classic series, nine
episodes were aired earlier with the original Where Are You! opening and format before it was cancelled. The
remaining episodes of the revival were aired as The Scooby-Doo Show during the All-Stars block. In the
interim, Jaffe had also married and decided to retire from acting in 1973,
although she would return to the role for the direct-to-video movies Scooby-Doo! And the
Legend of the Vampire and Scooby-Doo! And the
Monster of Mexico in 2003. Pat Stevens assumed the role of Velma after
Jaffe’s departure.
Scooby runs afoul of a ghost miner. |
The first season was written by Ruby and Spears,
along with Bill
Lutz. Ruby and Spears also served as story supervisors. For the second
season, Lutz was joined by Larz
Bourne and Tom Dagenais.
For the revival, Bourne was joined by David Ketchum, Norman Maurer and Willie Gilbert,
with Ray
Parker assuming the role of story editor as Ruby and Spears had left the
studio to become producers at rival DePatie-Freleng.
In 1970, Gold Key Comics began publishing
a series based on the show. Initially sharing the same title, it was
renamed Scooby-Doo Mystery Comics after the 16th issue. After acquiring the license in 1997, DC Comics published a
comic book titled simply Scooby-Doo for 13 years. In 2010, they ended that series and began a
new one making use of the Where Are You? title. While many video game translations of the franchise
usually feature the classic theme and character models, in 2002, 2004 and 2005
the video games Night of 100 Frights, Mystery Mayhem and Unmasked by THQ featured faithful recreations of the opening sequence, a
laugh-track, and the then-current voice cast.
Beginning in 1996, Turner
Home Entertainment began releasing a series of VHS tapes under the name Classic
Scooby-Doo that included two episodes from the series and an additional
Hanna-Barbera short. In 2002, Scooby received its first DVD release of
four episodes on Scooby-Doo’s
Creepiest Capers. In 2004 and 2007, the
complete series was released in two
collections before getting a full-series release in 2010 with a bonus
disc and special Mystery Machine packaging. The complete set was soon
discontinued but reissued
in 2012. Between 2009 and 2010, four
compilation DVDs were
released each containing four episodes from the series and a bonus episode from Shaggy and Scooby-Doo Get a Clue. In
2019, for the franchise’s 50th anniversary, a
limited-edition Blu-ray set was released that
came in packaging that resembled a haunted house and with a miniature Funko POP! of
Scooby.
EPISODE GUIDE:
Season 1:
“What a Night for a Knight” (9/13/69) – The gang delivers a black suit
of armor they found to the museum, but find they need to investigate when they
learn the suit has come to life.
“A Clue for Scooby-Doo” (9/20/69) – The gang investigates the
disappearance of several boats tied into the appearance of a ghost in a diving
suit.
“Hassle in the Castle” (9/27/69) – Running aground on Haunted Isle
during a boating expedition, the gang encounters a transparent phantom.
“Mine Your Own Business” (10/4/69) – Shaggy accidentally leads the
gang to a ghost town haunted by a ghost miner looking for the last vein of gold
in the old mines.
“Decoy for a Dognapper” (10/11/69) – Scooby-Doo serves as a decoy to
catch some dognappers, leading the gang to discover the dognappers work for a
Native American witch doctor.
“What the Hex is Going On?” (10/18/69) – The gang helps their friend
Sharon Weatherby find her Uncle Stuart, who has been kidnapped by the ghost of
Elias Kingston.
“Never Ape an Apeman” (10/25/69) – The gang serves as extras on
Daphne’s Uncle Maxwell’s movie set, which is haunted by an apeman who threatens
to keep the movie from being finished.
“Foul Play in Funland” (11/1/69) – The gang discovers a robot running
around the closed Funland carnival.
“The Backstage Rage” (11/8/69) – The gang discovers a counterfeiting
operation hidden inside the local puppet theater.
“Bedlam in the Big Top” (11/15/69) – The gang investigates reports of
a ghost clown haunting a circus, but gradually fall victim to his hypnotic
powers.
“A Gaggle of Galloping Ghosts” (11/22/69) – Carlotta the Gypsy warns
the gang they’ll meet their doom if they continue on to Franken Castle.
“Scooby-Doo and A Mummy, Too” (11/29/69) – A
3,000 year old mummy comes back to life and begins turning people into stone.
“Which Witch is Which?” (12/6/69) – The gang ends up lost in a swamp
and encounters a zombie brought to life by a witch to scare all the locals
away.
“Spooky Space Kook” (12/13/69) – The gang runs out of gas near a
farmhouse where the owner tells them about a ghostly UFO haunting the nearby
abandoned airfield.
“Go Away Ghost Ship” (12/20/69) – The ghost of the pirate Redbeard is
destroying ships and stealing their cargo, prompting the gang to investigate.
“A Night of Fright is No Delight” (1/10/70) – Scooby stands to inherit
some money if he can stay the night in a haunted mansion.
“That’s Snow Ghost” (1/17/70) – An abominable snow creature’s ghost
puts the kibosh on the gang’s ski vacation.
Season 2:
“Nowhere to Hyde” (9/12/70) – The gang tracks the jewel thief ghost of
Mr. Hyde to the home of Dr. Jekyll, who fears he may be transforming into the
ghost.
“Mystery Mask Mix-Up” (9/19/70) – Daphne buys a golden mask from a
curio shop that ends up having been stolen from the crypt of Zen Tuo and
desired by two zombies.
“Jeepers, It’s the Creeper” (9/26/70) – The gang stumbles into a
mystery involving the zombie-like phantom called the Creeper who has been
robbing the local bank.
“Scooby’s Night with a Frozen Fright” (10/3/70) – Shaggy and Scooby
discover a frozen caveman while fishing, which seemingly comes back to life
after being accidentally thawed out.
“Haunted House Hang-Up” (10/10/70) – The Mystery Machine overheats,
stranding the gang by a spooky mansion haunted by a headless specter.
“A Tiki Scare is No Fair” (10/17/70) – The gang’s Hawaiian trip is interrupted
by a witch doctor who warns the tourists and natives they are trespassing on
the sacred grounds of Mano Tiki Tia.
“Who’s Afraid of the Big Bad Werewolf?” (10/24/70) – While camping,
the gang encounters a werewolf that could have come from the open grave of
suspected werewolf Silas Long.
“Don’t Fool with a Phantom” (10/31/70) – The gang participates in the
Johnny Sands Dance Game Show when a wax phantom steals a safe full of money and
kidnaps the station manager.
Season 3:
“Watch Out! The Willawaw!” (9/9/78) – The gang investigates the
disappearance of Velma’s uncle Dave.
“A Creepy Tangle in the Bermuda Triangle” (9/16/78) – Ending up in the
Bermuda Triangle reveals an airplane-snatching flying saucer and a trio of
Skeleton Men.
“A Scary Night with a Snow Beast Fright” (9/23/78) – A Snow Beast
kidnaps people intruding on sacred land in the North Pole.
“To Switch a Witch” (9/30/78) – A witch killed in Salem returns to
terrorize the town, and her resemblance to the gang’s friend Arlene Wilcox
lands Arlene in trouble with the townspeople.
“The Tar Monster” (10/7/78) – A Tar Monster terrorizes the natives in
Byzantius, Turkey.
“A Highland Fling with a Monstrous Thing” (10/14/78) – The gang travel
to Scotland to investigate an anti-social ghost of a relative haunting their
friend’s family castle.
“The Creepy Case of Old Iron Face” (10/21/78) – Old Iron Face haunts
the prison on Skull Island where he was held, and the gang heads there to find
their missing guide.
“Jeepers, It’s the Jaguaro” (10/28/78) – An emergency landing in a
Brazil jungle puts the gang between headhunter natives and the half-jaguar,
half-ape Jaguaro.
“Make a Beeline Away from That Feline” (11/4/78) – Daphne’s aunt
Olivia Dervy believes that she turns into a cat creature every night.
Originally posted in 2014. Updated in 2019.
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