DRAGON’S LAIR
(ABC, September 8-December 1, 1984)
Ruby-Spears Productions
MAIN CAST:
Bob Sarlatte – Dirk
the Daring
Ellen Gerstell –
Princess Daphne
Michael Mish
– Timothy
Peter Cullen –
Bertram, Sir Hubert Blunt
Arthur Burghardt –
Singe the Dragon
Fred Travalena –
King Ethelred
Clive Revill -
Storyteller
Here there be dragons.
Advertisement for the game. |
Dragon’s Lair was one of the most unique arcade games ever released. Whereas
most games dealt with pixels and limited framerates reducing the amount of
detail that could be seen on screen, Dragon’s
Lair was like playing a fully-animated feature film. The player joined Dirk
the Daring as he sought to rescue the lovely princess Daphne from the clutches
of the evil dragon.
Don Bluth character model for Dirk the Daring. |
Inspired by the text game Adventure, Rick
Dyer, president of Advanced Microcomputer Systems (later RDI Video Systems)
conceived of a device called “The Fantasy Machine.” It manipulated a videodisc
containing still images and narration, and a team of designers created the
characters, locations and choreography. The resulting game was The Secrets of the Lost Woods, and he
took it to market—where it failed spectacularly. Realizing he’d need quality
animation and a better script for added excitement, Dyer took the game back to
the drawing board.
Flyer for the arcade game. |
On a shoestring budget of $1 million and using
LaserDisc for its vast storage potential, the game was given the full animated
treatment by former Disney animator Don Bluth and his studio. Unable
to afford models, the animators looked at Playboy
Magazine for inspiration for
Daphne. To save money, many sequences were reused and flipped, and several
ultimately cut from the final product. As a trade-off for the outstanding
animation, the player wouldn’t so much control Dirk as be required to input the
correct action Dirk should take at a given time. Failure to select the correct
action in a timely fashion would result in one of a number of death scenes. As it was
essentially a cartoon, much of the action (including Dirk’s moments of
cowardice) and deaths were played more for comedy.
Don Bluth character model for Princess Daphne. |
The only professional actor on the project was Michael Rye, who served as the
narrator in the game’s attract sequence (the footage that plays before a player
inserted their coin). The animators provided the rest of the voices for the
characters. Daphne was voiced by Vera
Lanpher, head of the clean-up department, and Dirk was voiced by film
editor Dan Molina (although
Dirk only actually speaks twice in the game, his dialogue mostly filled with
noises such as shrieks).
The dragon Singe from the arcade game. |
Now known as Dragon’s
Lair, it was released by Cinematronics in June of
1983. Despite the fact the game was the first to cost 50 cents a play, and that
the LaserDisc player would often fail due to the high amount of use and seeking
it had to do to select appropriate scenes to display, the game became an
instant hit. With 1,000 machines sold, a backlog of over 7,500 existed as early
as July. Dragon’s Lair was rated the
number one arcade game in America, and was recognized as being instrumental in
turning around the financial slump the video game industry was experiencing at
the time. Dragon’s Lair went on to have two
special episodes of the video game gameshow Starcade (one seen here under
episode #99), as well as being a featured game on it, and numerous ports to
home systems.
Dirk, Timothy and Bertram. |
In 1984, Ruby-Spears
Productions was contracted to bring the video game to television screens. Airing
on ABC beginning on September 8, 1984, the
series followed Dirk (Bob Sarlatte) as he engaged on a series of quests with
the hopes of winning the affections of Princess Daphne (Ellen Gerstell) and
showing up his rival, fellow knight Sir Hubert Blunt (Peter Cullen), as well as
protecting the kingdom from the evil dragon, Singe (named for the first time
and voiced by Arthur Burghardt). New characters besides Blunt included the king
(Fred Travalena), Dirk’s horse, Bertram (Cullen), and his squire, Timothy
(Michael Mish).
Giddy Goons. |
Like the game, the series featured a narrator called
the storyteller (Clive Revill) who provided exposition during scenes. Whenever
an episode would reach a perilous cliffhanger going into a commercial, the
storyteller would task the audience with what choice they would make, invoking
the arcade’s gameplay. Following the commercial, the audience would be shown
the consequence of the wrong decisions, which were milder versions of the
game’s death scenes, before showing Dirk making the correct decision (most of
the time). The series also featured several villains from the game, including
the Lizard King, the Phantom Knight, Singe’s Giddy Goons and Mudmen.
Blunt attempts to wow Daphne with a gift. |
While the character designs by Thom Enriquez,
Ric Gonzalez
and George
Goode looked close to the game’s designs, without Bluth’s direct influence
there were some notable differences in both appearance and movement. An
intentional difference was in Princess Daphne, who was given a much more modest
dress to wear for the series. Daphne’s character was also changed to be more
adventurous, joining Dirk on some of his quests, rather than simply being a
damsel in distress all the time. The show was written by Bill Wray, Richard Merwin, Michael Charles Hill, Sheryl Scarborough, Kayte Kuch, Dennis Marks and Evelyn Gabai. John Debney composed the music.
Dragon's Lair II promotional poster. |
Unfortunately, the series didn’t fare well in the
ratings and was cancelled after only one season, continuing to air in reruns
until April of 1985. Likewise, the fanfare surrounding the game had quickly
faded by 1984, and similar games received little success. A sequel, Dragon’s Lair II: Time Warp,
was released to arcades in 1991, having begun production immediately
following the successful release of the original. Because of graphical
limitations of home consoles at the time, many ports had to be compressed and
omit parts of the game. Those omitted parts were later released as their own
games such as Escape from Singe’s Castle and
Dragon’s Lair III: The Curse of Mordread. In 2002, Dragon’s Lair 3D: Return to the Lair was released as a 3D interpretation of
the original that allowed players to actually control Dirk. In 2005, a new Dragon’s Lair III was released
incorporating footage from 3D but
with the control scheme of the original. None of the sequels garnered the same
reception as the original.
Dragon's Lair DVD. |
In 2003, Crossgen Entertainment
produced a mini-series
based on the game while incorporating elements of the cartoon. Only 3 of the
planned 6 issues were published until Arcana
Studios reprinted the complete series as a mini-series in 2006,
and a collection
in 2008. In 2011, Warner
Archive released Dragon’s Lair: the Complete Series as part of their Hanna-Barbera
Classics Collection (despite Hanna-Barbera not having
anything to do with the series, except that it was merged with Ruby-Spears when
both were acquired by Warner Bros.). Individual
episodes were also made available for purchase through Amazon
Prime.
EPISODE GUIDE:
“The Tale of the Enchanted Gift” (9/8/84) – Singe lures Dirk into a
quest for a golden falcon to give Daphne on her birthday, which comes to life
and kidnaps her for Singe.
“Sir Timothy’s Quest” (9/15/84) – Timothy sets out to free his jailed
friend after The Lizard King stole a map he was guarding, but Timothy ends up
captured by the lizards.
“The Tournament of the Phantom Knight” (9/22/84) – The Phantom Knight
kidnaps the king during a tournament.
“The Smithee’s Haunted Armor” (9/29/84) – An evil smithee with a
magical hammer created a suit of armor that Dirk tries to retrieve for the
king.
“The Pool of Youth” (10/6/84) – Evil witch Borella looks to increase
her powers with the Pool of Youth and turns anyone who stands in her way into
stone.
“The Story of Old Alf” (10/13/84) – Daphne is taken on as magician
Alf’s apprentice, but her misuse of magic brings down the wrath of Singe on the
kingdom.
“The Song of the Chimes” (10/20/84) – Urisk seeks to use magical wind
chimes to turn the world into a desert he can rule with his lava men and fire
creatures.
“The Girl from Crow’s Wood” (10/27/84) – Savilla wants the Griffin
stone in order to increase her magical powers and cause mayhem on the village
of Crow’s Wood.
“Mirror, Mirror” (11/3/84) – Singe uses a magic mirror to turn himself
into Dirk and discredit the hero.
“The Snow Witch” (11/10/84) – A snow witch tricks Dirk into giving her
the vial of potion he found that can turn fire into ice.
“The Tale of Dirk’s New Sword” (11/17/84) – Dirk must retrieve the
enchanted timer of Havenwood before Trolls can make an invincible weapon with
it.
“The Legend of the Giant’s Name” (11/24/84) – Dirk makes a bargain
with a giant Singe awakens: his survival of the Black Hill of Arddu for the
giant’s eternal banishment.
“The Mist of Wishes” (12/1/84) – Dirk and Blunt attempt to steal the
weapon that can destroy Singe, but exposure to the Mist of Wishes turns Blunt
into a bigger threat.
Originally posted in 2015. Updated in 2020.
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